A LITTLE ENGINEERING. A LITTLE MAGIC.

Honeyfall Workshop

Draw a path. Follow the golden flow.

CAUGHT0 / 6
RAMPS0 / 3
BEST—

Draw ramps from point to point to guide pollen into the honey jar.

A golden little puzzle

Guide at least 6 of 8 pollen balls into the glowing jar. Draw short ramps before releasing them. The stones are fixed obstacles. A ramp is limited to 340 units; your ramp budget varies by recipe.

Drag across the board to draw. Undo or clear to revise. Hint shows one possible ramp at a time; trace it or press Use hint ramp. Release to test your design. You can replay every recipe and improve your catch.

Keyboard: arrows move the cursor; Enter begins/ends a ramp. Space releases pollen. Escape pauses. Tab reaches every control. Progress is saved on this device.

Made with a little open-source magic

Collision physics adapted from Sticky Clash by Noaquim Brouwer, MIT. Original Honeyfall puzzles and interface. Workshop artwork generated with a GPT image model and bundled locally.

Unlike upstream’s projection setup, this adaptation uses drawn ramps and discrete catch challenges.

Read MIT license